rostam's second labour

overview

Embark on a captivating 10-minute journey in "Rostam's Second Labour," a standalone gameplay level steeped in the rich tapestry of Persian mythology. This level invites players into a metaphorical desert, drawing inspiration from the epic tale of Rostam. Players are challenged to break free from a cyclical narrative, skillfully blending physical exploration with intricate mental puzzle-solving.

objective

Craft a unique gameplay experience for the Level Design course that transcends the typical use of a desert setting, turning it into a central antagonist reflective of existential challenges in Persian mythology.

key features

my role

In a two-person team, I spearheaded the concept of using the desert as more than a backdrop. My design insights were pivotal in crafting the game's introductory experience and seamlessly immersing players into the challenging desert environment.

design contributions

key challenges and solutions


key learnings and reflections

feedback & recognition

The level was highly acclaimed, being labeled as "far and away the best level this year" among over 50 submissions. It was celebrated for its profound understanding of level design and innovative approach in the Level Design course at Uppsala University.

download the game

Dive into the world of Rostam's Second Labour and explore its mysteries. Click below to download the game and embark on an adventure in Persian mythology. Your feedback and thoughts are highly valued.

conclusion

Rostam's Second Labour is not only a creative interpretation of mythological themes but also a demonstration of my ability to conceptualize and execute intricate level designs within technical constraints. This project is a testament to my skill in merging narrative with gameplay, resulting in an immersive and thought-provoking experience.

I warmly welcome discussions, feedback, or inquiries about this project and am enthusiastic about exploring collaborative opportunities in the gaming industry.

contact me