the art of theft

overview

Immerse yourself in the adrenaline-fueled world of "The Art of Theft," a board game that masterfully captures the essence of high-stakes art heists. This game invites players into an intense battle of wits and strategy, featuring asymmetric gameplay that vividly contrasts the roles of cunning thieves and strategic guards.

objective

To craft a captivating board game centered on the enthralling dynamics of art heists, using asymmetric gameplay to create a tense showdown between ingenious thieves and observant guards.

key features

my role

As Lead Game Designer and System Designer, I invested 40 hours per week over two months. My primary focus was advancing emergent gameplay and character specialist development, driving the game's strategic depth and narrative.

design contributions

key challenges and solutions

key learnings and reflections

emergent system design research

Conducted an in-depth and extensive research into what makes certain system designs breed emergence, with profound and insightful findings guiding clear and actionable methods into facilitating emergent system design.

How Meaningful Play Emerges from Attributes within a Game System.pdf

conclusion

The Art of Theft is not just a board game; it's a testament to my ability to blend intellectual rigor with captivating gameplay. This project underscores my skills in innovative game design and the art of creating balanced, immersive gameplay experiences.

I am keen to discuss this project, receive feedback, or explore collaborative opportunities within the gaming industry.

contact me